This privacy notice provides an overview of our commitment to privacy and describes how we collect, protect, use and share personal information collected through this site. Pearson Education, Inc., 221 River Street, Hoboken, New Jersey 07030, (Pearson) presents this site to provide information about Peachpit products and services that can be purchased through this site. Advanced MEL scripted animation controls are also covered extensively. ![]() You will learn how a character's skin should deform when the skeletal joints and muscles move. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3, and Star Wars Episode 2, all feature realistic 3D characters. The current trend in computer graphics is greater organic realism. ![]() Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! A unique, in-depth approach to creating realistic characters in Maya.
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